Slime Rancher 2 Game Review by KwenamiSo far I'm still enjoying this, but the 40$ CAD price tag (after tax) is very steep and I feel like I'm putting a lot of faith in devs that have done well with early access releases before.
The game makes a number of changes, whether you like them compared to the first is still tbd. I am pretty neutral towards them so far. Many of them are related to how upgrades work, and it does feel like some of the things that were added later in the first game are better integrated into the second. The main menu seems to offer an easier way to switch between save files which is a much needed upgrade. Unfortunately accessibility settings are still lacking in this game, but there are still lots of graphics options and remapping keybinds has been included. I would have liked to see a colourblind mode, text-to-speech options, screen shake reduction.... The game in general is more accessible in its base version than many others, though, so accessibility ideas have been integrated to a degree regardless.
I would have liked less of a rehash/bringing back of slimes we already had in the first game, and more new slimes and foods. It definitely feels like a continuation of the first game, which is good as it flows with the storyline, but it does feel a lot like a 400% markup on a game that I already have. I'm confident the devs are going to continue to expand the story and world on this front, but I would've liked to see fewer old slimes brought back, and more new ones right at release. You can already feel the DLC re-skins being an easy upsell. The angler slimes are a GREAT example of what I want more of.
The graphics did get a nice upgrade, but I don't feel like this is the game that requires a big upgrade in that regard to be fun and entertaining.
I'm also a tad disappointed that it wasn't released with achievements. I'm sure they are on the way, but it takes some of the release day hype out of the sails. I'm also disappointed that the multiplayer tag was removed; this was a huge selling point for me (because it lets you invite friends!!) so seeing that no longer be a piece of what is likely to come is a bit disheartening. Bring it back ;.; Even if just in a sandbox mode, bringing friends into your ranching world sounds like so much fun.
I will compliment the devs on releasing an early access game that doesn't treat customers as testers-it is functional as is, I've seen very few bugs, it plays nicely with the new steam deck, and it's still somehow only a couple GB of space. I've seen weekly patches bigger than this game. I think a lot of the behind-the-scenes aspects were worked on extensively, and it shows in how immediately functional and concise the game is.
Despite the pitfalls, I still have lots of love for Slime rancher. It's easily one of my favourites and you will probably enjoy this cozy farming adventure.