Slime Rancher 2 Game Review by mothskiinI have 235 hours on the first game and I've been practically counting the days to this release, and I'm honestly super happy with it so far! Of course the graphics are a huge upgrade, the game is very visually stunning. I love the new challenges it brings, such as making our character upgrades cost resources so it requires more effort to unlock them, unlike the first game where I could just rack up a bunch of money and unlock all the upgrades immediately. I'm also loving how much more large and open the game feels, in contrast to how the first game felt more like a straight path laid out for the player, with little room for exploration. It feels much more rewarding when I finally figure out where I'm supposed to go, and when I remember where I'm going, but it's not so massive that I get completely lost. Also! Something I've wanted forever is additional vacpack tanks, but thankfully they added upgrades that allow you to unlock more vacpack tanks in this game, so you're not limited to only 4 slots anymore. The science lab is also available right from the start of the game! But that's not to say it makes the game easier, as there's many resources that you have to hunt for to make gadgets. In that same vein, the new way of finding resources via resource nodes out in the world is very fun, and definitely feels more rewarding when I find them. The new slime designs are also super cute, and I love how some aspects of the game are more stylized now (such as the water fountains around the game, which look like jelly rather than the somewhat realistic water spurts in the first game). The story so far seems interesting, and I can't wait to see how the rest unfolds. And, a small detail, but the little idle animations and different poses Beatrix has when you enter the house is very cute.
Some of the few critiques I have includes the fact that demolishing built plots costs 350 newbucks, which I feel is a bit too pricey, especially since just building the corral costs less than demolishing it. A second critique I have is how sensitive the movement controls are (at least on keyboard, not sure how it is with a controller). This makes it very stressful trying to jump up on ledges that could possibly make me fall into the ocean, or fall down from a tall height and make me redo all of that again. It also makes it difficult trying to step on and center myself on geysers, because if I move or stand off-center even slightly, it'll shoot me in another direction. Of course, this game is only in early access, so I'm sure MANY things will be changed and adjusted.
I think that's all I have for now, I've only played 3 hours so of course I haven't been able to go very far, I've only managed to unlock one new area past the rainbow fields and still haven't fully explored it. But so far, I'm enjoying the game a lot! Excited to see what else there is :)